Updated: Dec 29, 2020
War Commander Bases | Stronghold Bunker
The War Commander Stronghold Bunker Provides Protection for Infantry Units housed inside while increasing their Range and boosting their Damage vs Vehicles.
War Commander Hero Units CANNOT be placed into a Bunker of any type
Includes Brother Jeremiah, Kara, & Sheila.
Placing Special Forces in War Commander Bunkers works the exact same way as placing them into Platoons
A Special Forces non-Hero Lead Unit must be placed into bunker first.
The Leader's Fireteam may then be filled with other qualified members.
Hero Unit Buffs
Buffs from Hero Units outside a Bunker will only be applied to qualified Special Forces once they have spawned from a destroyed bunker.
All normal Buff restrictions still apply
All Damage sustained by Special Forces once ejected from a destroyed Bunker is NOT subject to Repair Time.
Health levels will be 100% each time Special Forces spawn from a destroyed Bunker.
Earning Veteran Experience Points in War Commander Bunkers
Special Forces DO NOT gain vXP from all Damage dealt while housed in a Bunker.
Special Forces DO NOT gain vXP for Damage taken after being ejected from a destroyed Bunker
Controlling ejected Special Forces
All Special Forces ejected from a destroyed bunker are Fully Controllable by the War Commander Player.
The War Commander Stronghold Bunker reduced Upgrade Times for levels 8 thru 13 in the Game Update of Mar 14, 2019.
The Stronghold Bunker gained the ability to be upgraded to Level 14 in the War Commander Game Update of Mar 14, 2019.
The Stronghold Bunker reduced Upraged Times for all Levels in the Game Update of Jan 16, 2019.
The Stronghold Bunker reduced Upgrade Times for Levels 5 through 10 in the Game Update of Aug 15, 2018.
The Stronghold Bunker reduced War Commander Bunker Type Swapping times to 5s for all levels in the Game Update of Aug 15, 2018.
The Stronghold Bunker gained the ability to be upgraded to Level 13 in the Game Update of Aug 15, 2018.
The Stronghold Bunker removed All War Commander Power Usage for all Levels in the Game Update of Apr 18, 2018.
The Stronghold Bunker restructured its War Commander Upgrade Times for all levels in the Game Update of Dec 22, 2016.
The Stronghold Bunker reduced the War Commander Level requirement to Lv 6 for housing Infantry S.F. in the G. U. of Aug 25, 2016
The Stronghold Bunker became susceptible to the affects of the Busted Status Effect in the G. U. of Jun 08, 2016
The Stronghold Bunker received the ability to be upgraded to Level 10 in the Game Update of May 31, 2016.
The War Commander Stronghold Bunker ( Lv 9 ) gained the ability to house some Infantry Special Forces in the G. U. of Oct 01, 2015
The Stronghold received the ability to be upgraded to Level 9 in the G. U. of Oct 01, 2015
The Stronghold received the ability to be upgraded to Levels 7 & 8 in the Game Update of Feb 04, 2015
The Stronghold increased its War Commander Construction Limit by 1 to a max of 5 in the Game Update of Feb 04, 2015
The Stronghold adjusted its War Commander Attack Range to the edge of the bunker in the Game Update of Feb 12, 2014
The Stronghold received type specific Range & Damage Bonuses in the Game Update of Jan 22, 2013
The Stronghold was introduced with Strategic Bunkers in the Game Update of Jan 22, 2013
The Stronghold has both a Command Center & Barracks Level Requirement prior to being Constructed & Upgraded.
The Stronghold CANNOT be constructed directly from scratch.
The Stronghold must be changed from a previously constructed Standard Bunker of at least Level 2.
The Stronghold Bunker may house any Non-Mech, ground based Infantry Unit.
The Infantry Units NOT allowed in are :
Gladiator, Hercules, Valkyrie, Vanguard, Viper, Viper X, Wraith & Hero Infantry Special Forces.
The Stronghold Bunker may only be filled with Infantry Units that are at 100% Health.
The Stronghold Bunker is filled with Unit directly from Storage.
Therefore the Units housed in Bunkers do NOT take up space in your War Commander Base Defender Platoon.
All Infantry housed within a Stronghold are Stunned when the Bunker is struck by any Concussion Status Effect weapon.
The Stronghold will NOT eject any of its housed units upon destruction if the Busted Status Effect has been applied.
Infantry housed in a Bunker CANNOT be issued commands via War Commander Combat Controls.
However when ejected they retain the last command they were given while in a Platoon.
With 5 Level 10 Stronghold Bunkers essentially gains an additional 2,750 capacity which is NOT counted toward the Base Defender Platoon capacity.
Special Forces became available for placing in a Bunker with the release of the Level 9 Bunkers.
Special Forces gain the same benefits from each Bunker type as standard Infantry.
Building Pixel Sheet Code : 33.v3
“ Troops rely on a bunker when the going gets tough. Upgrading this defensive structure increases its capacity and defense. ”
— In-Game Description
“ The Stronghold also keeps the 40% range boost and increases bunkered units damage to 40% against vehicles (but 0% increased damage towards air and infantry). ”
— Kixeye description