Updated: Nov 26, 2020
War Commander Fire Bomb Artillery
The War Commander Fire Bomb Artillery is able to Target and Fire upon All Ground Units
The War Commander Fire Bomb Artillery is NOT able to Target and Fire upon Incoming Missiles fired from the Missile Silo.
Hellfire Missiles or standard Projectiles.
The War Commander Fire Bomb Artillery launches medium sized Fire Bombs that cause the Napalm Status Effect.
Upon impact, these bombs leave a burning zone that deals unreducible damage to War Commander ground units.
This damage cannot be reduced by the Preserver's natural War Commander damage reduction.
Setting the Fire Bomb Artillery
The Fire Bomb War Commander Artillery requires minimum Level 10 War Commander Defense Lab to unlock prior to setting.
The Fire War Commander Bomb Artillery may only be placed on any level Standard Defense Platform.
The War Commander Fire Bomb Artillery reduced Equipping Cost for All Levels in the Game Update of Mar 07, 2018.
The Fire Bomb Artillery War Commander received the ability to be upgraded to Level 10 in the Game Update of Sep 07, 2016 .
The Fire Bomb Artillery received the ability to be upgraded to Level 9 in the Game Update of Dec 23, 2015 .
The War Commander Fire Bomb Artillery was introduced in the Game Update of Jul 14, 2015.
The Fire Bomb Artillery is able to penetrate War Commander Invulnerability Shield
Pixel Sheet Code : Tower 39
The First War Commander turret to deal unreducible damage.
“ Slow turning turret that launches medium sized fire bombs. Upon impact, these bombs leave a burning zone that deals unreducible damage to ground units. ”
— In-Game Description
“ HOT SPOTS - It might be a bad idea, but you could make a LOT of barbeque with how much area this covers. ”
— Level 1 Message
Kixeye Forum ( 07/14/15 ) - Armory & Fire Bomb Artillery - ( Official ) - Introduction
on Level 8 Defense Platform
Produces a Napalm
Area of Effect